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Battle Bots - FPS MOBA Game

Commissioned a while back to create some initial designs as part of a pitch for a FPS MOBA game. Basically, in a post societal and economic collapse of the United States, citizens divided into tribal camps where they fight to the death in "gladiator" type games in order to win resources for their districts. Through robots operated by a single driver.

Those who win get an abundance of resources from which to live (gas, oil, water filters, power generators, etc.). Those who lose, their tribe either is enslaved to the winner's tribe or obliterated. In either case, the resources of the losing tribe are also taken by the winner.

Inspired by Unreal Tournament back in 2007 - 2009.

2 Battle Arena Concepts

2 Battle Arena Concepts

More Explorations of the Arenas.

More Explorations of the Arenas.